6/15/2023 0 Comments Daz glowing inside objectThis has been a major study for me, but not as a written recipe, just stuck in my own mind for setting up my own scenes for animations. You'll be truly amazed at the render time difference. Just going down to 90 or 80 (or any increments in between) can make a huge difference.Īs an experiment on this, try disabling soft shadows on all of your lights and do a render. If it just looks too stark for what I want, I try lowering the shadow intensity a bit. I also avoid soft shadows whenever I can, which dramatically decreases my time to render each frame. I find that I have a lot more control by using light linking, which is what the example above is: the lights are linked to everything except the object that they are attached to. I'm not a fan of using indirect lighting to get glows to illuminate. but might look strange with no shadows - but it depends upon the overall effect you want. Otherwise, if you don't need the illumination to cast shadows, you don't even need to have them ignore the object. This way, the lights can still cast shadows without being blocked by the glowing object. For trees that are not replicated, just make their lights ignore the tree that they are attached to - or whatever the glowing object is. Instead, use a suitable light and have it ignore the entire replicator that distributes the trees, and parent it to the tree (drag the light onto the tree in the instances tray) so that in gets replicated along with the tree. Forget indirect lighting for that - especially for animations.
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